Find people to talk to or collaborate with by searching across the /about, /ideas and /now pages of 1841 personal websites.

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kmjn.org

kmjn.org

/about
Updated July 7, 2025

I'm a professor in the computer science department at American University, with a research focus on artificial intelligence (AI). My main area is AI & games. This includes technical research on game playing as a paradigmatic example of sequential decision-making; design-support work using AI for automated and semi-automated design; and conceptual work on formal models of games' mechanical and meaning-making elements. Recently I've been looking into how to harness the strengths of large language models (LLMs) while constraining their tendency towards generating hallucinated and otherwise undesired outputs. My strategy (with many collaborators) has been to use the LLM as one component of a larger AI system. I also try to keep up with (and teach, and occasionally publish) across computer science. Besides AI, I'm particularly interested in symbolic logic, programming languages, theory of computation, computer art, computer music, and computer-assisted design. **Background**: I did my B.S. in Computer Science at Harvey Mudd College, where I was influenced onto my current research path by Belinda Thom, Jim Marshall, and Melissa O'Neill; and my Ph.D. in Computer Science at the Georgia Institute of Technology, where my thesis advisors were Michael Mateas and Charles Isbell. I subsequently worked in various roles at the University of California Santa Cruz, the IT University of Copenhagen (Denmark), and Falmouth University (UK), before coming to AU. **Teaching at AU**: I most frequently teach Artificial Intelligence (CSC-468/668) and Programming Languages (CSC-421/621). I have also taught Game Development (GAME-615), Operating Systems (CSC-465/665), and several special-topics courses (CSC-496/696), most recently on generative AI. **News**: * July 7, 2025: Teaching a session on LLMs in AU's summer training program for Korean government officials * May 26, 2025: At an EU GameTable meeting * May 20, 2025: In Gothenburg, Sweden for the 3rd working visit of our international collaboration grant for AI game design * March 27, 2025: New paper on _Slice of Life_, to be presented in April at FDG 2025 * March 10, 2025: In Gothenburg, Sweden for the 2nd work week on our international collaboration grant for AI game design * February 25, 2025: Talk on Language Model Crossover in the AU Math/Stat colloquium * January 13, 2025: Designed a new special-topics class on Applications of Generative AI for Spring 2025 * \[older news...\] **Research**: * Publications * Also at DBLP and Google Scholar * Projects & collaborators * Professional activities * An occasional blog * Paper-reading log **Contact**: * Email: mnelson@american.edu * GitHub: anadrome * GitHub org: NelsonAU
me.0xffff.me

me.0xffff.me

/about
Updated July 6, 2025

2025-07-06 GmailTail: Transform Your Email into an Automation Hub 2024-10-07 One Year with TiDB Serverless - Part - I 2024-01-04 Big Data and Beyond: My Predictions for 2024 2023-12-13 LLM is the last mile in making programming into an art 2023-06-01 The Road To Serverless: Multi-tenancy 2023-06-01 The Road To Serverless: Storage Engine 2023-06-01 The Road To Serverless: Intro & Why 2023-03-13 Workload Patterns Matter 2022-12-12 Journey log for migration to Vercel 2022-12-05 Building a database in the 2020s 2022-11-22 crew - A sane web anti-framework, that suckless 2022-09-11 The Tao of Programming 2022-09-16 Some notes on DynamoDB 2022 paper 2022-07-11 Markdown test 2022-07-11 Why this site is suckless
joshsutphin.com

joshsutphin.com

/ideas
Updated July 5, 2025

Released -------- Backlog ------- I have too many things in progress 😭 **Briarcliff** A moody exploration of the aftermath of one man’s desperate sacrifice to an ancient god. **Crossroads** A hopecore novella about a down-on-her-luck artist who takes a job at a supernatural boutique. The vibes are cozy, but there’s one rule: _we don’t talk about the hellmouth in the basement_. **The Blizzard** A pair of small-time criminals on the run from the law take refuge in an abandoned gas station in the middle of a blizzard. There, the ghosts of their past catch up with them. **The Deep** A deep sea salvage dive encounters a cosmic threat that reframes human existence as we know it. Copyright Ā© 2025 Josh Sutphin. All rights reserved.
mattrutherford.co.uk

mattrutherford.co.uk

/now
Updated July 5, 2025

What I'm doing now, inspired by Derek Sivers. Now - July 2025 --------------- I'm living in Dublin, Ireland. I **_love_** my space here. I can see the sea from my living room and I'm surrounded by my records and books. * I started an email newsletter four years ago called "Stuff that MattR's", it has evolved into a great way of sharing career and development advice to a growing list of curious people. * I just launched startwriting.now a frictionless journaling app that reduces procrastination and gets you journaling quickly. Here's why I did this. * I run a 30-day journalling challenge. A free service to help you start your journaling practice. * In 2024 I launched Build Your Best Year - a simple and free service to help you plan your best year ever. * To help my own journalling practice, I've started writing Weeknotes on my blog, inspired by Giles Turnbull -Ā Doing Weeknotes * I still DJ a little bit, all of my DJ Mixes are available here, the latest and best is The Stack #10. * In 2025, I'll post new music nearly every day to a list on spotify. I did the same in 2024 and 2023. * I compile and update an every growing list of music for focus and relaxation - it's called FlowStuff and you can find it here! * I make amazing mixtapes. You can get involved here. * I spend my days working at Meta as a Global Head of Change Management, I'm part of a team helping people stay safe on our platforms. Now - June 2025 --------------- I'm living in Dublin, Ireland. I **_love_** it here. I can see the sea from my living room and I'm surrounded by my music and books. * I started an email newsletter four years ago called "Stuff that MattR's", it has evolved into a great way of sharing career and development advice to a growing list of curious people. * I run a 30-day journalling challenge. A free service to help you start your journaling practice. * In 2024 I launched Build Your Best Year - a simple and free service to help you plan your best year ever. * To help my own journalling practice, I've started writing Weeknotes on my blog, inspired by Giles Turnbull -Ā Doing Weeknotes * I still DJ a little bit, all of my DJ Mixes are available here, the latest and best is The Stack number 9 - a disco special! * In 2025, I'll post new music nearly every day to a list on spotify. I did the same in 2024 and 2023. * I compile and update an every growing list of music for focus and relaxation - it's called FlowStuff and you can find it here! * I make amazing mixtapes. You can get involved here. * I spend my days working at Meta as a Global Head of Change Management, I'm part of a team helping people stay safe on our platforms.
jlperidot.com

jlperidot.com

/now
Updated July 4, 2025

_Until We Met Again_ -------------------- This novelette is coming out on 28 October 2025. There will be an official announcement in next month’s newsletter, once I get some preparatory bits sorted out. Wee, so excited to show you this story at long last! Project Orellia --------------- The author of my favourite fantasy mystery tells me it’s a lot of fun putting a series bible together. Now that work is underway, I think I can believe her. I’ve never squinted so hard a map of the Milky Way before, and am loving it. Simmering on the back burner ---------------------------- ā€œMashedā€. Satine. ā€œSunsetā€. Basilica. Current obsessions ------------------ Cross-stitching. My fictional boyfriend Astarion :o) Illegal shipping. Aerial fitness conditioning. Swamp horror domestic fiction. Electric blankets. Film nerding. Who am I? šŸ‘©šŸ»ā€šŸ’» ----------------- G’day, I’m JL. I write love letters to the future, most often in the form of romantic science fiction and fantasy (also called ā€œscience fantasyā€). From here, you can check out my books and stories and keep up with my work via Dot Club (my nerdy, slow, low-noise email newsletter). By the way, this is a Now Page. Here's how to make your own. Go back to JL's homepage
jodiecook.com

jodiecook.com

/about
Updated July 3, 2025

šŸ‘‹ Hey, I'm Jodie. > Here’s a little about me: I'm founder of Coachvox, where you can where you can make an AI version of you in 1 hour and start generating leads. In 2011 I started a digital agency that was acquired in 2021. I wrote about the journey in my book, Ten Year Career. I’m lucky to be a Forbes 30 under 30 list member (2017) and a senior contributor for Forbes on entrepreneurship, I write about entrepreneurship and artificial intelligence and compete in powerlifting. I live in a different place every few months. Watch my videos on YouTube Find me on LinkedIn * * * ### Recent podcast interviews Stop wasting your life - Deep Dive with Ali Abdaal - November 2023 * * * How to create the life you've always wanted - The Futur - January 2025 * * * 10x the output, half the work - The Charlie Johnson Show - May 2025 * * * Your future life coach might not be human - The Futur - September 2023 * * * How to create an AI coach version of you - UKTN - June 2023 * * * How to find your personal success system - Squiggly Careers - October 2024 * * * How to build an AI startup - Tropical MBA - August 2023 * * * Here's a snapshot of my life: Here's where I've lived so far: **Here are my (current) life principles:** 1. Extreme people get extreme results 2. Make people feel special 3. Go where the money is 4. Win the mental game 5. Play your ace cards * * * Get my monthly email packed with thought-provoking mini blogs, journal prompts and useful frameworks to help you level up in business and life. **Join thousands of subscribers for free. Unsubscribe at any time.** * * * > As seen in: You’ve successfully subscribed to Jodie Cook Welcome back! You’ve successfully signed in. Great! You’ve successfully signed up. Success! Your email is updated. Your link has expired Success! Check your email for magic link to sign-in.
jeena.net

jeena.net

/about
Updated July 3, 2025

When me and my sister were 6 and 4 our dad came in to our room to tell us a bedtime story. He lied down with us on the bed and started telling the story. It was just before Christmas and because our flat was small we had the Christmas tree with lights on in our room by the door, and we were on the other side of the room on the bed by the window, ca. 3 m away Once he was done withe the story suddenly in the same moment the Christmas light turned off. That was in Poland in the 80's so no home automation or anything. He told us the Jesus baby turned it off because it was sleeping time. Even as a 6years old I was suspicious about that answer because it was a one time thing. But I never figured out how he did it.
lucasrees.com

lucasrees.com

/about
Updated July 3, 2025

I feel especially comfortable creating for screens, but I’m notoriously curious, driven to explore, learn and experiment across all kind of media. That’s why I like to collaborate interdisciplinary and do projects that cross-scale in production, going back and forth between digital and analog. If you need to slap a single label on what I do, I like the German term ā€˜Gestaltingenieur’ (which translates to something like ā€˜engineer of form’), but basically I’d prefer for you to simply think of me this way: I’m not specialized in **anything**, I’m specialized in **everything**. * * * Experience ---------- Beeing a habitual beginner and ā€˜learn-aholic’, I grow my skillset primarily by doing. Most recently I’ve leveraged my roughly 15 years of experience in creation and code by teaching Game Design and co-developing said degree program at Euro-FH, University Of Applied Sciences since October **2024**•Remote (Hamburg, Germany) teaching Game Design and co-developing said degree program at Wilhelm Büchner Hochschule (Wilhelm Buechner College) since April **2024**•Remote (Frankfurt, Germany) exploring technology and its effects on culture and society as founder and chairman of the non-profit Virtuelle Kultur e.V. (Virtual Culture) on a project basis since **2020** shaping visual systems and helping brands through strategic design thinking and art direction as self-employed **design consultant** occasionally since **2018** planing, designing, and building digital solutions and helping brands evolve as designer and front-end developer at Wagnerwagner since **2013**•Remote (Reutlingen, Germany) running an experimental art practice dubbed **allyourhype!**, acting as a formless archive for random self-expression and creative experiments infrequently since **2012** * * * You might be thinking _ā€œThat’s a hell of a lot of stuff pal!ā€_ and you’re absolutely right. I do a shit load of things. Do I do too much? _Maybe._ Do I spread myself too thin? _Probably._ Do I enjoy every little piece I’m working on, though? _Abso–(pardon-my-french-)fucking–lutely!_ Design Ethos ------------ Even though I’m utilizing my craft in as many forms as I possibly can, I try to align all of my design work with what I like to think of as my design ethos. As fashion designer Rick Owens explained perfectly: > _ > > Ā»Whenever I get asked to do a project, I always think of it as an opportunity to promote my values.Ā« > > _ So while preferences and focus points change and my attitude towards specific design philosophies and style concepts may shift, the following ideas are more fundamental, allowing for a better understanding of my values and how I aspire to approach design projects on a broader scale. At their core the outlined sentiments are meant to withstand the test of time, yet this is a ā€˜living document’ originally drafted in 2023, but **last updated in February 2025**: * * * > I believe design is best approached with a ā€˜don’t-know-mind’ and in a playful yet meticulous manner. At the beginning of each project, we need to learn as much as possible about context and the flow of things, to then develop an individual approach and finally design from inside to outside, from the user’s experience backwards to the solution. > > The crucial part is to ask questions, listen closely and be empathetic to the culture we create for. And since design draws from and feeds back into the world around us, good designers borrow from multiple places. We have to go through life with our eyes wide open, we need to study everything around us. > To design is to shape the future. Therefor, good design is holistic and sustainable, robust and consistent, innovative yet accessible. To achieve that, the baseline has to be simplicity and clarity, but we shouldn’t shy away from offbeat aesthetics, playful storytelling and even lavish beauty, if appropriate, either. > > Design needs balance, it has to speak to the head and the heart. Form follows feeling, just as form follows function. > I furthermore believe in doing good work without rushing, crafting with intention and that the best ā€˜stuff’ is built by happy folks. Creativity is thriving when people are. > > Design is not meant to be a sprint to a finished product nor a one-time thing, but a perpetual refinement of the given. It’s a process of growth, a steady search for value meant to be organic and iterative. To craft consistently well we need our working relationships to be long-term partnerships built on trust and care. > As designers, we have to acknowledge circumstances as they are, but our work has to be future-positive, it has to be beneficial and empowering. Design is not just _ā€œwhat it looks likeā€_, or even _ā€œhow it worksā€_, ultimately design is about the meaning it produces, it’s about what it enables. We might be hired by companies and organizations, but we work for those affected by our craft. Projects -------- After completing my design degree back in 2012, I’ve developed brands and built digital solutions mainly through my full time engagement at Wagnerwagner for more than a decade now. This means two things; First, most of the (big) commercial projects I’ve worked on start to finish since 2013 have been a team effort within said full-service design agency and it doesn’t feel right to put those center stage and in-depth on my personal website. They’re much better off at wagnerwagner.de, but I’ll be happy to share some of them upon request. Second, I’ve successfully developed brands and built digital solutions on a professional level for more than a decade now. I know my shit. Contact ------- Due to my numerous long-term commitments and extremely limited remaining capacities, I rarely take on new assignments for the time being. If you have something special you want to collaborate on and therefore talk about, though, message me on Linkedin.com or get in touch via good ol’ Email. I’m always down to casually meet and muse over fresh ideas with a good cup of coffee or a nice matcha. And if there’s only one thing about me to take away from this website, it’s that I’m always interested in learning something new to broaden my horizon. Alternatively, there’s of course the solid option to join forces with the tried-and-tested team of Wagnerwagner or the collective mind of Virtuelle Kultur e.V. if you want to end up working together. * * * (more) About Me --------------- I’m convinced how we spent our spare time not only tells a lot about us as a human being, but strongly influences our output as creatives, as well. In the wise words of the amazing Frank Chimero: > _ > > Ā»I’d say slow down, find a quiet place and create time for solitude so you can hear yourself. It’s so noisy out there. And find the good ones around you –the patient, compassionate and interested– then elevate the conversation as often as you can. The things that nourish you are also the things that will nourish your work, give it purpose, depth and soul.Ā« > > _ So here are a few things that nourish me. ### Music Besides art, all kinds of design and technology, I get most excited about music. I’ve worked on graphics and artworks for a few bands in the past and I’m dabbling into making music myself from time to time, but mainly I enjoy growing and listening to my beloved record collection. Here are some of the recently purchased LPs occupying my record player most often at the moment: ### Games I probably do not deserve the title ā€˜Gamer’ and might not conform to the stereotype either, but I’ve been into video games since eight year old me watched my big brother play Secret of Evermore on his SNES back in 1996. Besides the sheer entertaining qualities and the frequent utilisation of experimental hardware and emerging technology, I believe video games are still crucially underrated as an artform and cultural property. Here are some good or at least interesting games I’ve played recently: #### Hades II install from Steam \[Early Access\] #### Possessor(s) \[Demo\] wishlist on Steam #### Songs of Conquest install from Steam ### Books Even so I spent most of my reading time with my first-born daughter and her favourite children’s books right now, I manage to squeeze in a few pages of the books recently added to my ā€˜antilibrary’ and some re-readings of a few of my favourites every now and then. Here are some books I’m currently reading: ##### Fumitake Koga, Ichiro Kishimi #### The Courage to Be Disliked buy this book * * * On the topic of reading and time spent; Thanks kindly for stopping by and taking the time ( so far) to read through this website, your attention isn’t taken for granted! That’s it with the ā€˜me\-me\-me\-fest’ for now. Have a great day and remember to scroll slow. Much Love. Colophon -------- This is the 2024 iteration of my personal website which has existed in various forms since around 2009. The current version is composed of a bunch of dead simple handwritten files. This website is hosted green, all files necessary to run lucasrees.com are served through my own webspace. If given a choice, I build websites without tracking, fingerprinting or personalised cookies. This one leads by example: I only use a selfhosted instance of Matomo (cookieless and anonymised) to get a basic idea of the visitors of this site. If you still want to opt-out, though, you can. Text is set in ā€˜Satoshi’ by the Indian Type Foundry, the Serif font used in some graphical includes is set in ā€˜Reckless’ (by Displaay) The JavaScript utilizes GSAP and paper.js * * * Ā©2025 Lucas Rees•Imprint (in German) ę—„ć€…ę˜Æå„½ę—„ (Jap., nichi nichi kore kōjitsu)
winther.sysctl.dk

winther.sysctl.dk

/ideas
Updated July 3, 2025

winther blog ------------ / /blog /about /now /ideas /postroll /bookmarks /guestbook This is for work in progress stuff and loose ideas. Possible future blog posts -------------------------- * An essay of sorts on spaghetti westerns and why I love them * Simple analytics of nginx logs with awk * Something about Calvin & Hobbes * Memories of my early web days * Commentary tracks on movies * Art is more than just content Technical todolist ------------------ * Make a dark theme for the blog * Migrate my other blogs from Jekyll to Zola * A last updated time for the postroll * Containerize the sciencefiction.dk CMS Part of the /about and /now concept from aboutideasnow.com Updated July 3, 2025
home.hedy.dev

home.hedy.dev

/about
Updated July 2, 2025

Greetings, traveller. I’m known online as ~hedy (pronouns she/her). I write and talk about software both professionally and as a hobby. Here, I share my thoughts on topics within software development and beyond. I’m a FOSS and accessibility advocate, and I appreciate decentralized social media and the personal web. You can find me on Mastodon where I ramble about life and topics that interests me. Humans as a collective are more similar than we think and tend to admit. If something interests me, chances are you might find it interesting too. I also frequent in communities, such as Lobste.rs, an invite-only link aggregator similar in some ways to Hacker News, The 32Bit Cafe, and the Tildeverse. In my spare time, I read and write both words and code and hack on my editor and other parts of my setup. # Places online --------------- Here are some other places you can find me on the internet. ### ## The Fediverse * Mastodon * Lemmy * Pixelfed ### ## Code * GitHub * Sourcehut * Codeberg * tildegit ### ## Others * Bluesky * Lobste.rs * Tildes * 32Bit.Cafe I love to connect with people over email conversations. Share your thoughts on a topic from any of my blog posts by using the ā€œreply via emailā€ link at the bottom of each post. My preferred method of contact is email, at hedy.dev@protonmail.com. If instant messaging is your jam, hit me up on Signal; I’m `hedy.492`. Here are some other methods of contact, in order of preference: * The fediverse: @hedy@tilde.zone * Bluesky: @hedy.dev * Matrix: hedy:envs.net * IRC: hedy (tilde.chat, libera.chat, newsnet) * XMPP: hedy at hmm.st (barely used) # Uses ------ For more information on my setup, check out my dotfiles repository on GitHub. The tech stack for this blog and other related information can be found in my colophon.
voiceofoc.org

voiceofoc.org

/about
Updated July 2, 2025

**Our mission is to inform and empower residents with essential Orange County news.** ------------------------------------------------------------------------------------- * * * ### About Voice of OC stands as a pillar of community journalism in Orange County, ignited in 2009 with a mission to cut through the noise. As a nonprofit, reader-funded newsroom, we champion the bold truth over advertising dollars, ensuring our coverage is never swayed by anything but the facts. No paywalls, no hidden agendas—just relentless reporting that puts the community first. By providing clear, rigorous coverage of the local issues that directly affect our readers—from local governance to environmental policy to public health—we inform and empower Orange County residents to take action. We’re here to make sure the powerful are watched, the truth is revealed, and the voices of the community are amplified. **On this page:** ImpactĀ Ā |Ā Ā News & AwardsĀ |Ā  FundingĀ Ā |Ā Ā TeamĀ Ā |Ā Ā PoliciesĀ |Ā Ā ContactĀ  * * * ### Our Impact Whether it’s jockeying over the future of Orange County’s fairgrounds, government outsourcing, public pensions, stadium and convention center expansions, or government whistleblowers, all sides have come to expect impactful coverage from the Voice of OC newsroom. * * * ### News & Honors Our shelf of regional and national journalism awards grows yearly, a nod to our team’s hard work and dedication to truth. * * * ### Funding Every contribution, whether through philanthropy, partnerships, or personal donations, powers Voice of OC’s commitment to fearless journalism. By supporting us, you’re investing in transparency and accountability—essential ingredients for a healthy, informed community in Orange County. * * * ### Our Team Voice of OC journalists work as quality-of-life mechanics, empowered and encouraged to dive daily into the civic trenches of Orange County’s cities and government agencies, engaging on stories that affect real people and hold powerful interests accountable. * * * ### Policies Voice of OC upholds rigorous standards for transparency and fairness. Explore our policies to see how we maintain integrity, respect privacy, and ensure accuracy in all we do. * * *
blog.phnx.im

blog.phnx.im

/about
Updated July 2, 2025

We did a thing. We combined TLS and MLS into a hybrid protocol. Of course, when things get serious, full names are in order: We combined the Transport Layer Security protocol and the Messaging Layer Security protocol. This blog post is about the why and the how. Push notifications are a mechanism through which applications can send and display notifications to users of smartphones. The infrastructure that drives these notifications in the background is a complex mechanism and not without privacy issues. The Messaging Layer Security protocol has been published as RFC 9420, a standard by the IETF. MLS is the first standardized and fully specified end-to-end encryption protocol. The specification is freely accessible, and its security has been analyzed in academic publications. We publicly committed to our values and we didn’t do it alone: we stand firm with other industry leaders in refusing to compromise on encryption.
jasonmurray.org

jasonmurray.org

/now
Updated July 2, 2025

Last Updated: July 2, 2025 -------------------------- Family ------ * Supporting my kids as they pursue their studies in college. Personal Life ------------- * Living in city. * Exploring the world. * Finding my people. * Creating new experiences. * Loving Life. Work ---- I am the Director and Architect of Incident Response and Security Engineering at Washington University in St. Louis. I lead a team of talented Security Analysts and Engineers to defend the university from cyber security villains! Hobbies ------- * Running with local St. Louis running clubs. * Reading books. * (re)Focusing on my wellbeing and a healthy lifestyle. * Journaling when the mood strikes me. * Do something to advance cyber security on the Internet. * Writing something for this site when the mood hits me. Although it is much less frequent then previous years.
ahart.dev

ahart.dev

/now
Updated July 1, 2025

Welcome to my Now page! If you don't know what this is, check out the details over at nownownow This is to serve as an overview of me, right now. Life ---- * Trying to get the most out of each day with my wife and kids! * Gaming a lot in my free time, as one does. Work ---- * Working at Signal making the android app awesome! * A couple really exciting new features in the works at Signal! * Still chipping away at my side thing, just very slowly. Gaming ------ * I've been a gamer since I was a kid. It's a wonderful way for me to unwind at the end of a long day. * I'm a very competitive person, so I try to scratch that itch when I can via fighting games. * Current competitive game * Tekken 8 (Nina, maybe Fahkumram) * Current casual games * Road Craft * Slay the Spire * Current RPG * Expedition 33 Music ----- * I'm not currently making music, due to time constraints elsewhere in life. * If you'd like to check out things I've made in the past, you can see my soundcloud profile here * I'm currently listening to a lot of Periphery and Synthwave. * I implore everyone to go check out Sleep Token as well, they are incredible. Reading ------- * On a bit of a reading haitus until our little one is sleeping in his own room. * Current / Up Next * "Wind and Truth" by Brandon Sanderson * "Nexus" by Yuval Noah Harari * "How to raise kids who aren't assholes" by Melinda Wenner Moyer Writing ------- * I'm not currently writing, due to time constraints elsewhere in life. * You're in the right place though! And if you want to keep tabs on whether I start again, please feel free to susbscribe to my atom feed Dreaming -------- * My hope for 2025 is one of growth. * Mental growth, and developing my growth mindset. * Family growth (not in number, but in that my children are happy and healthy) * Financial growth, as we try to brace against... ya know... * Physical growth, as I hope to start eating better, not eating at night, and generally taking better care of myself.
alexfranz.com

alexfranz.com

/now
Updated July 1, 2025

This is my **Now** page (inspired by Derek Sivers), describing in more detail what I am currently doing in my life. It is kind of like the About site but more up-to-date. I think it is useful to have as a way to hold myself accountable for things I intend to do. It also helps me to reflect upon if I spend my free-time in a way that is beneficial to reach my goals. _Last Updated: July 1 - 2025_ ### Doing * starting a new job at Lucanet as a AI Solutions Engineer * finished my first cycling Gran Fondo in the Alps (DreilƤnder Giro) * getting back into running training for Bucharest Half-Marathon in October
frey.today

frey.today

/now
Updated July 1, 2025

Here is what I'm doing now. * Working on Dawarich — self-hostable Google Timeline alternative * Struggling through German bureaucracy * Still learning German Last updated: 1 July 2025
jakearchibald.com

jakearchibald.com

/about
Updated July 1, 2025

I hate footnotes, and hopefully by the end of this, you will too. Read on… How to get the right transform animation. Read on… A tricksy Firefox bug and how to work around it. Read on… It's part of the new customisable `